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Representing wind through digital fabrication and the tangible

 

Representing wind through digital fabrication and the tangible is a new media art piece centered around the concept of creating tangible artifacts from intangible forces. In this case a sculptural data visualization generated from the forces of wind.

A physics engine Kangaroo physics by Daniel Piker is used to digitally simulate the effects of wind on a piece of cloth. The resulting cloth is frozen into a solidified triangular surface where information is extracted (surface normals) and transferred as a vector field forming an abstract representation of wind.